About Me
I am a student that likes all things mechanical and also 3D Modelled but my area of Study is Games Design and 3D Animation. I like to take what I model and make it functional in a games engine.
My main go to modelling software is Blender because I have used it extensively in my personal free time outside of Education. My Game Engine skills are being developed in UE4, Maya and other Programs used in Games Production.
I am currently honing my skills on my Degree course and look forward to applying for work with Game Studios in the future.